The game pits the player, as a member of the United States Army Delta Force. Two campaigns exist, one which sends the player’s team in pursuit of militants possessing biological weapons, and another which pits the player’s team against forces trying to obtain nuclear weapons.
Each campaign consists of a series of missions which are scattered across various locations, including Africa and Siberia.
Delta Force 2 pits the player against enemy military forces consisting primarily of infantry but also including tanks, helicopters, and other military vehicles. The player has access to several real-life weapons and equipment used by the United States military, including the M4 Carbine and M249 SAW, and may choose
which equipment to bring along for each mission.
Delta Force 2 offers very limited tactical control – the player may issue basic orders to teammates such as “hold position” and “hold fire”. The player may also use the in-game tactical map to review the positions of different mission objects and place custom waypoints.Missions consist of a series of objectives which must be completed by the player. Objectives may include defeating all enemies in a given location, rescuing hostages, or destroying enemy vehicles and facilities. Many missions feature allied two-man teams which may work separately to help accomplish mission objectives. Mission events are handled throughThe game features some realism elements uncommon in first-person shooters. Bullets in Delta Force 2 include simulated trajectories which are affected by gravity (bullet drop) and wind. Player health is limited, and only a few enemy hits are necessary to result in death. However, other elements of the game lack realism. Enemy AI characters will always die when hit by a single bullet, regardless of range




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